pub struct WindowEnv<T: Clone> { /* private fields */ }
Expand description

Manager for a Window

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impl<T: Clone> WindowEnv<T>

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pub fn from_config( window_config: WindowConfig<T>, event_loop: &EventLoop<EventMessage> ) -> Self

Create a Window environment from a set of configuration

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pub fn process_layout( &mut self, rdom: &FreyaDOM, font_collection: &mut FontCollection ) -> (Layers, Viewports)

Measure the layout

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pub fn render( &mut self, layers: &Layers, viewports: &Viewports, font_collection: &mut FontCollection, hovered_node: &HoveredNode, rdom: &FreyaDOM )

Render the RealDOM to Window

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pub fn window(&mut self) -> &mut Window

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pub fn resize(&mut self, size: PhysicalSize<u32>)

Resize the Window

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pub fn run_on_setup(&mut self)

Run the on_setup callback that was passed to the launch function

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pub fn run_on_exit(&mut self)

Run the on_exit callback that was passed to the launch function

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for WindowEnv<T>

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impl<T> !Send for WindowEnv<T>

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impl<T> !Sync for WindowEnv<T>

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impl<T> Unpin for WindowEnv<T>where T: Unpin,

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impl<T> !UnwindSafe for WindowEnv<T>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn into(self) -> U

Calls U::from(self).

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Output = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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